Here is what students are do during the first year of this course. After the first year, projects are student-driven, and vary in size and scope. Please visit the "Related Projects" page to learn more about the other good work happening at CSG.
This course meets approximately once per week. The general outline is as follows:
Learn the Sugar operating system
Make a bootable "Sugar on a Stick" USB drive for use during the class
Learn to add and delete activities, how to use the journal, and basic Sugar features
Come up with ways to teach Sugar
View Waveplace videos
For each lesson, come up with teaching strategies and ideas for a companion "game" to go along with the lesson
Learn how to take apart (and put back together) an XO laptop
For those interested, troubleshoot some of the broken computers to see if we can repair them
As a class, select a subject for which we would like to develop a ten-lesson teaching "unit"
Break the subject into an appropriate number of lessons, and have each student work on a single lesson for use by Waveplace and other communities. CSG Lower School teachers will be used as subject matter experts.
Review Etoys teaching strategies
Prepare for trip
Work with Waveplace Foundation to teach local "mentors" about Etoys so they can continue our work after we leave.
Teach 3rd-8th grade students Sugar and Etoys every day for nine days.
Develop curricula to be used by Waveplace for students in Haiti and other developing nations.